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The Digital Medieval
The Digital Medieval
About the Project
Acknowledgments
D&D
Medieval Maps and their Influence on Planar Maps for Dungeons and Dragons by Keeva Baker
“Dungeons & Dragons.” SpongeBob Medieval Armor Comparison to Real Life Armor by Sean Harris
Dungeons & Dragons: The Art of the 5e Players Handbook and the Bayeux Tapestry by Theodore Gryniewicz
Material Culture
Uncovering the Art History of Fantastical Romance Covers by Melissa Snyder
How Transformative Works Coincide with the Expansion and Nurturing of the Digital Medieval by Alina S.M. Levandowski
The Medieval Influence on Tarot's Creation by Jaime Williams
Medieval Visual Power Influences on the Design of House Atreides by Joseph Jablonski
History and Fantasy: Armor in The Witcher 3: Wild Hunt by Kai Greter
Neomedieval Costume Design in Game of Thrones by Yidl Niño
Place
Final Fantasy 14 and Medieval Geography by Antonio Bienko
Repurposed Architecture as Narrative in Contemporary Media by Lisse Williams
Medieval Maps and Modern Fantastical Utilizations by Jax Young
The Medieval Hereford Mappa Mundi's influence on art in the Modern Age through Sky: Children of the Light - By Rachel Gowell
The Architecture of Minas Tirith in the Medieval By Ashlyn Hodel
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D&D
Medieval Maps and their Influence on Planar Maps for Dungeons and Dragons by Keeva Baker
“Dungeons & Dragons.” SpongeBob Medieval Armor Comparison to Real Life Armor by Sean Harris
Dungeons & Dragons: The Art of the 5e Players Handbook and the Bayeux Tapestry by Theodore Gryniewicz
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